Pendragon Patch Notes
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Dark Age of Camelot
Test Version 1.102 Release Notes
General Changes
March 11, 2010

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Class Changes and Fixes

Bards

  • A self-only Endurance Regeneration buff has been added to the Nurture Specialization line:
    • Level 5 - Whisper of Hibernia - Self - 3s cast / 20 minute duration - 1 endurance / tick - 0 power
    • Level 15 - Whisper of Earth - Self - 3s cast / 20 minute duration - 2 endurance / tick - 0 power
    • Level 25 - Whisper of Nature - Self - 3s cast/ 20 minute duration - 3 endurance / tick - 0 power
    • Level 35 - Whisper of the World - Self - 3s cast / 20 minute duration - 4 endurance / tick - 0 power
    • Level 45 - Whisper of the Cosmos - Self - 3s cast / 20 minute duration - 5 endurance / tick - 0 power
  • A self-only Strength / Constitution buff has been added to the Nurture Specialization line:
    • Level 4 - Melody of the Tree - Self - 3s cast / 20 minute duration - +20 Str / Con - 10% power
    • Level 10 - Melody of the Thicket - Self - 3s cast / 20 minute duration - +26 Str / Con - 10% power
    • Level 17 - Melody of the Grove - Self - 3s cast / 20 minute duration - +35 Str / Con - 10% power
    • Level 24 - Melody of the Orchard - Self - 3s cast / 20 minute duration - +43 Str / Con - 10% power
    • Level 31 - Melody of the Wood - Self - 3s cast / 20 minute duration - +51 Str / Con - 10% power
    • Level 38 - Melody of the Forest - Self - 3s cast / 20 minute duration - +59 Str / Con - 10% power
    • Level 45 - Melody of the Timberland - Self - 3s cast / 20 minute duration - +67 Str / Con - 10% power
  • A single-target root has been added to the Music Base Line:
    • Level 4 - Chant of Tangling - Enemy - 2.5s cast / 15s duration - 1500 range - Root (Body) - 3 power
    • Level 9 - Tune of Tangling - Enemy - 2.5s cast / 22s duration - 1500 range - Root (Body) - 6 power
    • Level 15 - Verse of Tangling - Enemy - 2.5s cast / 29s duration - 1500 range - Root (Body) - 10 power
    • Level 23 - Melody of Tangling - Enemy - 2.5s cast / 40s duration - 1500 range - Root (Body) - 15 power
    • Level 30 - Song of Tangling - Enemy - 2.5s cast / 49s duration - 1500 range - Root (Body) - 19 power
    • Level 39 - Hymn of Tangling - Enemy - 2.5s cast / 1 minute duration - 1500 range - Root (Body) - 25 power
    • Level 49 - Aria of Tangling - Enemy - 2.5s cast / 1 minute 13s duration - 1500 range - Root (Body) - 31 power
  • The following instant direct damage spells have had their recast time increased from 10 seconds to 15 seconds:
    • Level 1 - Concussive Shout
    • Level 4 - Concussive Bellow
    • Level 7 - Concussive Yell
    • Level 12 - Concussive Holler
    • Level 18 - Concussive Scream
    • Level 25 - Concussive Whoop
    • Level 34 - Concussive Shriek
    • Level 44 - Concussive Roar
    • Level 50 - Concussive Wail
  • A second instant direct damage spell has been added to the Music Specialization line:
    • Level 8 - Screeching Note - Enemy - 0s cast / 15s recast - 1000 range - 29 damage (Body) - 6 power
    • Level 16 - Screeching Tone - Enemy - 0s cast / 15s recast - 1000 range - 54 damage (Body) - 10 power
    • Level 24 - Screeching Shout - Enemy - 0s cast / 15s recast - 1000 range - 79 damage (Body) - 15 power
    • Level 33 - Screeching Scream - Enemy - 0s cast / 15s recast - 1000 range - 108 damage (Body) - 20 power
    • Level 43 - Screeching Howl - Enemy - 0s cast / 15s recast - 1000 range - 139 damage (Body) - 26 power


Trials of Atlantis World Notes

Item Notes

  • The following Artifacts will now level at the same rate as Shades of Mist:
    • Bracelet of Zo'arkat
    • Braggart's Bow
    • Alvarus's Leggings
    • Arms of the Winds
    • Tablet of Atlantis
    • Battler
    • Belt of the Moon
    • Belt of the Sun
    • Bruiser
    • Ceremonial Bracer
    • Cloudsong
    • CrocodileTear Ring
    • Crocodile's Tooth
    • Crown of Zahur
    • Cycloptic Shield
    • Dream Sphere
    • Eerie Darkness Stone
    • Egg of Youth
    • Eirene's Chestpiece
    • Enyalios Boots
    • Eternal Plant
    • Flamedancer's Boots
    • A Flask
    • Fool's Bow
    • Foppish Sleeves
    • Goddess Necklace
    • Golden Scarab Vest
    • Golden Spear
    • Guard of Valor
    • Harpy Feather Cloak
    • A Healers Embrace
    • Jacina's Sash
    • Kalare's Necklace
    • Maddening Scalars
    • Malice's Axe
    • Mariasha's Sharkskin Gloves
    • Nailah's Robe
    • Night's Shroud Bracelet
    • Belt of Oglidarsh
    • Phoebus Harp Necklace
    • Ring of Dances
    • Ring of Fire
    • Scepter of the Meritorious
    • The Scorpions Tail
    • Shield of Khaos
    • Snakecharmer's Weapons
    • Snatcher
    • Spear of Kings
    • Staff of the God
    • Stone of Atlantis
    • Tartaros Gift
    • Traitor's Dagger
    • Traldor's Oracle
    • Winged Helm
    • Wings Dive

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Dark Age of Camelot
Test Version 1.101a Release Notes
General Changes
February 16, 2010

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New Things and Bug Fixes

  • Cure Nearsight and Purify Vision: These spells have been changed and will now additionally cure Silence from the target. As such, these spells have been renamed Cure Senses and Purify Senses.
  • Certain zones are now flagged as Epic Zones. These zones now relocate anyone logged out for more than 30 minutes to a safe spot typically located at the start of the zone, except for the main Realm Dragon zones. The locations for these Epic Zones place you safely outside the Faction towns, near the bindstones. The following zones are now considered Epic Zones:
    • Dartmoor
    • Avalon City (and the Crystal Cave)
    • Caer Sidi
    • Malmohus
    • Trollheim
    • Tuscaran Glacier
    • Sheeroe Hills
    • Fomor
    • Galladoria
    • Sobekite Eternal
    • Temple of Twilight
    • Halls of Ma’ati
    • Deep Volcanus
    • City of Aerus
  • Spells, including DoT’s, now properly trigger monster defensive procs in PvE. Many epic encounters have had their defensive procs rebalanced in terms of frequency and duration to compensate for this fix.

Class Changes and Fixes

Druids

  • The Ablative in the Nature Specialization Line has been changed as follows:
    • Level 10 – Barrier of Cedar – 3s cast / 15s duration / 5s recast – 2000 range – 100 damage (50% per hit) – 6 power
    • Level 20 – Barrier of Ash – 2.8s cast / 15s duration / 5s recast – 2000 range – 225 damage (50% per hit) – 12 power
    • Level 30 – Barrier of Oak – 2.7s cast / 15s duration / 5s recast – 2000 range – 350 damage (50% per hit) – 18 power
    • Level 40 – Barrier of Blackwood – 2.6s cast / 15s duration / 5s recast – 2000 range – 500 damage (75% per hit) – 24 power
    • Level 50 – Barrier of Ironwood – 2.5s cast / 15s duration / 5s recast – 2000 range – 675 damage (75% per hit) – 30 power

Camelot Classic World Notes

Albion Monsters

  • Golestandt: The damage values of this monster have been reduced. The main breath weapon attack now gives an immunity timer that protects against further resistance debuffs. The primary special attacks have had their reuse timer increased from 2 minutes to 5 minutes. New mechanics have been put into place to target inattentive players.

Midgard Monsters

  • Gjalpinulva: The damage values of this monster have been reduced. The main breath weapon attack now gives an immunity timer that protects against further resistance debuffs. The primary special attacks have had their reuse timer increased from 2 minutes to 5 minutes. New mechanics have been put into place to target inattentive players.

Hibernia Monsters

  • Cuuldurach: The damage values of this monster have been reduced. The main breath weapon attack now gives an immunity timer that protects against further resistance debuffs. The primary special attacks have had their reuse timer increased from 2 minutes to 5 minutes. New mechanics have been put into place to target inattentive players.

Item Notes

  • Adolescent Dragons in the Epic Dragon Zones no longer drop Realm Dragon treasure. They continue to drop high end accessory items and Scales. Adolescent Dragons in New Frontiers still drop Realm Dragon treasure.

Shrouded Isles World Notes

Albion Monsters

  • Xanxicar: This monster is now greatly reduced in level but has been given extra hit points, defenses and a few more tricks and abilities. New mechanics have been put into place to target inattentive players.
  • Monsters in Avalon City now have a wider variety of styles and spells to use.

Midgard Monsters

  • Nosdoden: This monster is now greatly reduced in level but has been given extra hit points, defenses and a few more tricks and abilities. New mechanics have been put into place to target inattentive players.
  • Monsters in Trollheim now have a wider variety of styles and spells to use.

Hibernia Monsters

  • Myrddraxis: This monster is now greatly reduced in level but has been given extra hit points, defenses and a few more tricks and abilities. New mechanics have been put into place to target inattentive players.
  • Monsters in Fomor now have a wider variety of styles and spells to use.